OUR
COMMUNITY
RULE NO. 1 – NEVER SPLIT THE PARTY.
When you think of TTRPG, what's the first thing that pops into your head? Cool dice, epic adventures, and maybe a bad or two ruining things whenever? We love it all.
But let's not forget the heart of any great tabletop game—the community. And here at Land of Far, we've got more than a hefty and passionate! Whether gathering for epic quests, weekly campaigns, or just hanging out discussing the latest happenings or memes in the reign of the Land of Far. So, while rule one is never to split the party, here are some other rules that make this place so unique.
Treat Others the Way They Want to Be Treated.
First of all, we welcome, like super everyone to be welcome, so we make a point to treat people the way they want to be treated. That means giving everyone the benefit of the doubt, and we come prepared to embrace the adventure with a big heart.
Everyone Makes the Dream Work.
It's corny, we know, but it's true. We strive to collaborate with and involve players on your barkness. Most quests are 1-box and require time, respect, and understanding. We're all about sharing the loot and working together to beat those bosses (instead of each other).
All Are Welcome.
Land of Far is a place for everyone. Hate, prejudice, or any other form of negativity? Not on our watch. We embrace diversity and inclusivity with open arms. Everyone's here to join the adventure.
IF THIS SOUNDS LIKE YOUR KIND OF ADVENTURING PARTY, HERE ARE SOME WAYS YOU CAN GET CONNECTED!
LEGENDARY HERO'S HALL OF FAME
Every now and then, a hero decides it's time to hang up their sword after a long life of adventuring fifteen sessions long. In the Land, when that happens, they earn the prestigious title of Legendary Hero. We've collected just a few of their incredible stories here. Take a moment to learn from these folks for all they've done to make the Land of Far a better place!
HILDA
AVAMORE
THE AVENGER
Helm was known for their unwavering sense of justice and ability to track down any villain across the Land of Far.
Legendary for: Defeating the Seven Shadows of Darkwood Forest single-handedly.
GUSTOPHER
VAN
GABLESTONE
THE WIZARD
Gristopher mastered all schools of magic and established the famous Academy of Arcane Arts.
Legendary for: Creating the spell "Gablestone's Magnificent Mansion" that's now used throughout the realm.
NIGHTSHADE
PETALWIND
THE ROGUE
Nightshade was the stealthiest adventurer ever known, capable of infiltrating any fortress.
Legendary for: Stealing the Crown of Shadows right off the Lich King's head while he was wearing it.
THE
GUBINATOR
THE TANK
The Gurbinator was famous for surviving any attack and protecting their teammates at all costs.
Legendary for: Standing alone against the Dragon of Mount Doom for seven days until reinforcements arrived.
PETER
MCPETERY
THE HEALER
Peter was renowned for his miraculous healing abilities and compassion for all creatures.
Legendary for: Curing the Great Plague that threatened to wipe out the entire western region.
PETER
MCPETERY
THE HEALER
Peter was renowned for his miraculous healing abilities and compassion for all creatures.
Legendary for: Curing the Great Plague that threatened to wipe out the entire western region.
PETER
MCPETERY
THE HEALER
Peter was renowned for his miraculous healing abilities and compassion for all creatures.
Legendary for: Curing the Great Plague that threatened to wipe out the entire western region.
PETER
MCPETERY
THE HEALER
Peter was renowned for his miraculous healing abilities and compassion for all creatures.
Legendary for: Curing the Great Plague that threatened to wipe out the entire western region.
JOIN THE HALL OF FAME
Do you have a Legendary Hero you'd like to submit for the Hall of Fame? Fill out this nomination sheet for your chance to be featured!
SUBMIT NOW!Ancient Scrolls of Tales and Triumphs…
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